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Friday afternoon

FA1. Drawing architectural forms with Sketch Up. Simon Barry

In this practical workshop, participants will use SketchUp to create a range of forms applicable to architectural design. We will cover the basic principles of 3D modelling in SketchUp as well as how to avoid some of the common problems new users experience. Time will be spent understanding important drawing and editing tools, making custom components and working with materials and textures. Participants will have an advantage if they’ve had previous experience using SketchUp. Please bring along a USB memory stick.

FA2. Marker Rendering. Mark Wilken

In this workshop, participants will be shown advanced rendering techniques and undertake a series of exercises using a range of product to generate outstanding visual images. Materials and equipment for this workshop has been provided by Studio Copic.

Level: All

Ability: All

FA3. Fashionista Photoshop. Tracy Hogan

Explore the magic of Adobe Photoshop for rendering your fashion croquis and costume designs, these techniques are not limited to fashion use, they are also suited to anyone interested in design and illustration. Digital templates of croquis and presentation boards will be supplied.

Demonstration and class notes will be given on:

    • How to scan hand-drawn images and prepare them for rendering in Photoshop.
    • Using Layers Masks and Adjustments – techniques are non destructive, allowing for editability.
    • Colouring using selections and brushes with _at colour, gradients and print _lls.
    • Using Photoshop tools to enhance images.
    • Adding photo content to drawings or for creating digital collages.
    • Applying blend modes, effects and filters,
    • Manipulating images with the Transform and Puppet Warp tools.
    • Reasons for saving file formats for specific purposes.
    • Participants will receive notes on “Extra” Adobe Photoshop techniques and a list of helpful youtube links for further learning / teaching

Bring 8gb or higher usb

FA4. Heads Together. James Taylor

It can be lonely at the top, so why not sit down with other heads of department to learn from others’ experience and to share your own? More round-table discussion than workshop, lead by James, who has been Head of Visual Arts in three schools over the past 20 years. The focus will be on curriculum development and managing change (including the Victorian Curriculum). It will also be of benefit to sole teachers of VCD in a school.

FA5. Rendering Textures. Meredith Thomas

A hands-on practical workshop. Teachers will be shown a variety of approaches for rendering fur, reflective surfaces, shadows, wood and then apply the techniques using pencils, charcoal and conte.

Level: All

Ability: AnyLevel: 9-12

Ability: Any level

FA6. Idea generation, concept sketching and brainstorming techniques. Debbie Mourtzios

Small hands on activities based around drawing and quick rendering techniques. No drawing experience necessary. How to render layouts in marker and working to a timeframe.

Level – 7-10

Ability – beginner

FM7. The Good Scissors – Idea generation using collage. Narelle Desmond

More than simply cutting and gluing bits of paper, collage is a method many design and creative professionals use to confidently construct images and communicate ideas. The Good Scissors will introduce techniques to help students create dynamic compositions and boldly alter pictorial meaning. This workshop will equip educators with trigger mechanisms to effectively assist students to generate new ideas. Although developed for senior VCD students this workshop can be adapted for any art and design subject from the middle years and up and is perfect for students with a variety of skills and abilities.

FA8. Drawing and rendering forms, textures and layouts. Connie Albanese and Cavalier Art

Informative fun session on the quality, usage and benefits of paper, paint, inks, pastels, brushes, markers and pencils. A chance to experience product during a relaxed, informative session to enable teachers to make informed decisions when purchasing art materials. There will be an experienced design teacher at this workshop who will demonstrate how to use a range of materials for rendering – concepts sketching and rendering textures.

Lots of products to try and goodies to take home.

Level: Any year level of teaching.

Ability:Any level beginner through to advanced as it is play and learn with a variety of mediums.

FA9. Introduction to coding for the Web. Paul Greenstein

This will be a brief introduction to web coding using HTML and CSS. This will be a mostly hands on session. We will actually build a simple web page from scratch during the session. We will learn about the principles of coding and also look at resources available online for further study. We will look at the required skills for professional web designers and developers.

Level: 10, 11, 12

Ability: Any

FA10. Digital Drawing. David Morrison

David will cover digital applications for Unit 3 industrial and environmental design fields. Learn to use Illustrator to create digital orthogonal drawings where line conventions, dimensions and symbols are applied to aligned vector drawings. Using photoshop raster texture imagery will be added to vector drawings of interiors to enhance the visual appeal of those drawings. Overlays, tonal variations, parallel alignments and colour variations will be covered in this hands-on activity.

Level: Intermediate

Ability: some understanding of how Adobe Illustrator works

FA11. Copic Markers – Fashion Illustration. Tania DiBerardino

Teachers will explore the basics of copic marker and techniques – what papers to use, how to use the markers and what are all the differences between the markers. Our focus will be on fashion/clothing and the face for illustration rendering

FA12. InDesign and Photoshop for design classroom. Sean Walsh

The workshop will demonstrate InDesign's key tools for creating industry standard layout and design. There will be an opportunity for participants to ask questions and discuss how InDesign can be used within a class room environment. The workshop will demonstrate Photoshop's key tools for creating industry standard layout and design.

 

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Conference session details: Friday morning | Friday afternoon | Saturday morning | Saturday afternoon